Sep 09, 2007, 06:09 AM // 06:09
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#21
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Frost Gate Guardian
Join Date: Apr 2006
Location: Australia
Guild: None. Being a loner X-Fire: matfei1
Profession: W/Mo
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Quote:
Originally Posted by allience
1. warriors get 5 sets, other professions get 4. //
i feel as if anet takes its players for granted.
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Us warriors only get the extra one because it was a concept piece actually made; they didn't want to put someone's work to waste (really the only decent armour work for EotN IMO).
As far as Anet is concerned... You pay them, end of story. They're not obligated to care.
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Sep 09, 2007, 06:37 AM // 06:37
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#22
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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I am very happy with my Asuran male necro armor and I got the tinted spectacles to go with it. Though just looking over all the heroes armor and the players armor, heroes get the better deal. It is not a rant here by any means. I am enjoying GW:EN alot but some things you just have to wonder what were they thinking ?
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Sep 09, 2007, 06:38 AM // 06:38
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#23
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Wilds Pathfinder
Join Date: Jan 2006
Location: Los Angeles
Guild: Pink Pearl
Profession: Mo/Me
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Quote:
Originally Posted by Matfei
They're not obligated to care.
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Actually, they are. They'll probably lose customers for Guild Wars 2, so they have to please the current fans so their fanbase stays strong until GW2 comes out.
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Sep 09, 2007, 06:43 AM // 06:43
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#24
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Jungle Guide
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
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I actually kind of like the Male Monk Monument Armor.
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Sep 09, 2007, 06:43 AM // 06:43
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#25
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Jungle Guide
Join Date: Jan 2006
Location: San Antonio, TX
Profession: W/R
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Quote:
Originally Posted by Matfei
Us warriors only get the extra one because it was a concept piece actually made; they didn't want to put someone's work to waste (really the only decent armour work for EotN IMO).
As far as Anet is concerned... You pay them, end of story. They're not obligated to care.
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Heh, I remember someone saying something similar about Sony and SWG...
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Sep 09, 2007, 08:21 AM // 08:21
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#26
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Armour is why I love this game. If we had armours like those hero armours I'd be so happy. Seriously, so many girls, and only Gwen gets a dress worthy of her. I'd love to see a mesmer armour with the rogue's top, but a skirt instead of ugly leggings. I love monk Kurzik and Luxon, because they're femine. More pretty armours. If they could concentrate only on new armour in the future I'd be over the moon!
Lol, spoken like a true PvEer.
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Sep 09, 2007, 08:38 AM // 08:38
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#27
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Lion's Arch Merchant
Join Date: Feb 2007
Location: Netherlands
Profession: E/
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Quote:
Originally Posted by lyra_song
Player armor will never look as good as what a NPC can have. Thats basically the gist of it.
Creativity is limited by the technical limitation. Without the technical limitation, armor designs can be extravagant.
Thats not to say good designs cannot exist within a technical limitation, since some of the best designers can come up with amazing things even with such hampering limitations. Theres many many good designs in Guild Wars that fit the limitations.
However. Thematically speaking, the armors in GW:EoTN already fit their existing settings.
The problem really is that the armors in GW:EoTN do not distinguish themselves enough to be worth the cost.
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I still don't see how this excuses reskins. All 3 campaigns had very different armor designs all within those technical limitations, there is no reason they coulnd't have come up with a 4th set of brand new armors. Unless they planned to just make better looking existing armors from the start since this is an expansion and not a new game. People do seem to treat this like another campaign, complaining how the storyline is too short etc, maybe we were just expecting too much .
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Sep 09, 2007, 11:12 AM // 11:12
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#28
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Frost Gate Guardian
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Dont forget, like gaile said about this, you have to have a concept that looks good on male and female chars, and scales well, some concepts look good, but dont scale, or dont look good on one sex. Also it has to work with the animations etc.
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Sep 09, 2007, 01:43 PM // 13:43
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#29
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Frost Gate Guardian
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Quote:
Originally Posted by omens
Dont forget, like gaile said about this, you have to have a concept that looks good on male and female chars, and scales well, some concepts look good, but dont scale, or dont look good on one sex. Also it has to work with the animations etc.
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We all know that designing a game is not easy. However, it could not be the excuse since we have to pay the money for the game.
We never ask for something big and just want some new armors which are not reskin.
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Sep 09, 2007, 02:35 PM // 14:35
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#30
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by omens
Dont forget, like gaile said about this, you have to have a concept that looks good on male and female chars, and scales well, some concepts look good, but dont scale, or dont look good on one sex. Also it has to work with the animations etc.
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Like Mesmer Elite Canthan? >.>
(My guild was just discussing how the female one was one of the best armours in the game while the male was one of the worst today...)
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Sep 09, 2007, 10:30 PM // 22:30
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#31
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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I totally agree. I LOVE Gwen's armor (not crazy about her starter armor but her upgrades are sweet)! And Xandra's is cool as well. But ours...not so much. I recognized one of the ele's new armors as a reskinned elite iceforged immediately. I was greatly disappointed. I was hoping to see a new kind of armor for female rangers besides pants (like the 15k druid armor or even Tyrian), but instead it's all reskins and not my style. So...yeah. I wish they'd fix that. And hopefully in Guild Wars 2 things will get better.
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Sep 09, 2007, 10:52 PM // 22:52
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#32
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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Quote:
Originally Posted by Trx
All 3 campaigns had very different armor designs all within those technical limitations,
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Actually, Prophecies was mostly reskins...
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Sep 09, 2007, 11:38 PM // 23:38
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#33
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by Trx
I still don't see how this excuses reskins. All 3 campaigns had very different armor designs all within those technical limitations, there is no reason they coulnd't have come up with a 4th set of brand new armors. Unless they planned to just make better looking existing armors from the start since this is an expansion and not a new game. People do seem to treat this like another campaign, complaining how the storyline is too short etc, maybe we were just expecting too much .
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I never said it was an excuse for a reskin. Did i? Reskinning is a good method of creating more content using an existing template. The the only problem is that SOME of the reskins in GW:EoTN are too blatantly oblivous, bland, boring or ugly.
Youre right, they could have come up completely brand new armors that share nothing with the older armors, but they only made a few of those, the rest use modified meshes. But thats not my point at all.
The reason i posted all of that is because the OP seems to think the HUMAN PLAYER CHARACTER can wear the NPC armor. We CANT. Yes the GW:EOTN hero armors look awesome (Gwen's Deldrimor set is SMOKIN!) but you cant simply say that you can take their armor and wear it since NPCs and Player Chars arent built the same way. The NPCs can wear OUR armors and in my opinion their versions of our armors will always look better.
The fundamental difference allows the NPCs a completely different look that is VERY envied by a lot of players (including myself). It does seem unfair but remember they are NPCs.
A player made combo, dye patterns, and overall your style of how you present your character and your personality projected through your avatar will never be beaten by an NPC.
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Sep 09, 2007, 11:42 PM // 23:42
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#34
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Ascalonian Squire
Join Date: Sep 2007
Guild: Cantha's Intelligence Agency
Profession: D/A
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Quote:
Originally Posted by Matfei
They're not obligated to care.
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Coming from a business perspective they should be caring now most of all! They NEED (and I stress NEEEEEEEED) to keep players interested for GW2. If they don't, they lose sponsorships and etc for themselves, which is huge for ANET. They put out the time, we put out the money, and this time, neither was put in the right spots.
@Omens: About the concept of male and female equivalence... Paragon?... I mean, maybe it's just my opinion, but the male sets have never been awesome for the class... and if ANYTHING the new looks with the spikes out the shoulders?... WHO came up with that?
Last edited by Darlichay Dalinar; Sep 09, 2007 at 11:44 PM // 23:44..
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Sep 09, 2007, 11:51 PM // 23:51
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#35
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Hall Hero
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Quote:
Originally Posted by Darlichay Dalinar
Coming from a business perspective they should be caring now most of all! They NEED (and I stress NEEEEEEEED) to keep players interested for GW2. If they don't, they lose sponsorships and etc for themselves, which is huge for ANET. They put out the time, we put out the money, and this time, neither was put in the right spots.
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Given the time in which GW2 is supposed to arrive (a long time), I agree with Matfei - I don't think I'd care too much, either. Hit or miss, GW2 is still going to be a success.
...Of course, with so many games now ripping off this "FREE 2 PLAY" slogan, we'll have to wait and see.
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Sep 09, 2007, 11:55 PM // 23:55
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#36
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Ascalonian Squire
Join Date: Sep 2007
Guild: Cantha's Intelligence Agency
Profession: D/A
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Quote:
Originally Posted by Bryant Again
Given the time in which GW2 is supposed to arrive (a long time), I agree with Matfei - I don't think I'd care too much, either. Hit or miss, GW2 is still going to be a success.
...Of course, with so many games now ripping off this "FREE 2 PLAY" slogan, we'll have to wait and see.
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Which is another reason they need to show they're the better of the free to play... Giving members quality experience is the A-number one thing they should have in mind to make a good buck. My total bet is they have something planned for the summer, thereabouts, or for christmas break. That's what I kind of expect to have happen. For now... I suppose they can not care, but they need to all the same, if that makes sense.
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Sep 09, 2007, 11:59 PM // 23:59
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#37
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Jungle Guide
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Quote:
Originally Posted by allience
at least 1 hero armor set per profession should be added to compensate for the 5th armor set the other professions don't get.
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To be honest that would piss me off a lot, because warriors have 4/5 very ugly reskin sets and a 5th that only some people like. So don't tell me just because some people's subjective opinion of eagle armor is it's the bee's knees mean we have it great and deserve nothing more, it all hinges on that one armor, and if you don't like it's just 5/5 useless armors.
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Sep 10, 2007, 02:21 AM // 02:21
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#38
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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We should settle this by making Jora's pimptastic Deldrimor armour available to players. Then all warriors would stop wearing 15k Glads (with 15k Charr Helm)/Primeaval/15k Kuzkick/15 Knights or some silly combination of them all
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Sep 10, 2007, 04:50 AM // 04:50
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#39
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by Hyper Cutter
Actually, Prophecies was mostly reskins...
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Reskins of what? You makie no sense.
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Sep 10, 2007, 05:44 AM // 05:44
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#40
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Lion's Arch Merchant
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It is very obvious that the dev team ran out of time to create new armor meshes so they decided to go for reskins to meet the "40 new armor sets" quota.
Take a look at the discrepancy in the norn warrior helmet.
Concept art
They managed to finish the female helmet.
Males got a quick reskin of 15k sunspear helmet.
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